
why traditional cgi teams should be using unreal engine instead?
is Unreal the future?

Unreal Engine (UE) has become a popular choice for many creative industries looking for an efficient and powerful tool for creating 3D content.
In recent years, it has gained traction as an alternative to traditional CGI solutions, such as V-Ray, and for good reason. Here are a few reasons why traditional 3D teams should be considering switching to Unreal Engine:
Unreal offers real-time visualiSation, allowing teams to see the results of their work in real-time as they make changes. This is a huge advantage over traditional CGI rendering solutions, which can take hours or even days to produce a single image.
Enhanced collaboration: Unreal Engine allows teams to collaborate more efficiently. With real-time visualiSation and a user-friendly interface, multiple artists can work on a project at the same time, speeding up the production process.
Improved graphics quality: Unreal utilises advanced graphics technologies, like physically-based rendering, which result in more realistic, higher-quality images. This can make the final product more appealing to clients and customers.
SEE UE IN ACTION
Sam and James explore the immersive artists/designer possibilities.
Lower costs: UE is an open-source platform, which means it is free to use. This can greatly reduce costs for teams compared to the high costs associated with traditional computer Generated imagery solutions.
Versatility: Unreal can be used for a wide range of creative projects, from architecture visualisation to gaming, which makes it a versatile solution for many industries.
In conclusion, UE provides teams with a powerful tool for creating high-quality 3D content in real-time, and it is a cost-effective solution for many creative industries. With its growing popularity, it is clear that UE is set to become a standard tool for many traditional CGI teams.